Interactive Games:

I have listed below interactive games that I have done for computer science projects as an undergraduate at Brooklyn College. These games focus on tangible interfaces where other peripherals are used to interact with the game. I used Director MX 2004 to program and design the games. The input device used was a floor mat with touch sensors, which emulated a keyboard.

Bird Game: It was a Independent Computer Science project in which I developed a bird adaptation game for fourth graders. I worked with a group of science teachers in developing the flow of the game play and design. <--->Link

 

Pattern Game : It was a class project for Computer Human Interfaces course at Brooklyn College. It was designed for a floor mat where the user would step on the given shapes. I composed the music with Propeller Reason 2.0
The idea of the game is to remember the sequence of shapes that appear.
The sequence of shapes increases each time you press the right combination of shapes . <--->Link

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